Anyone else spending more time prompting than building?
I might sound lazy (because I am) but lately it feels like I spend half my day rewriting prompts instead of shipping anything. I'll tweak one prompt five times trying to get the output just right. Then I switch models to see if another one does better. Before I know it an hour is gone and I've barely touched the actual project. At this point I'm wondering if I'm overthinking it
I might sound lazy (because I am) but lately it feels like I spend half my day rewriting prompts instead of shipping anything. I'll tweak one prompt five times trying to get the output just right. Then I switch models to see if another one does better. Before I know it an hour is gone and I've barely touched the actual project. At this point I'm wondering if I'm overthinking it. Do you guys just accept 'good enough' outputs and keep moving or have you found a workflow that keeps you from getting stuck in prompt hell? Is prompt hell a real thing? I feel like those people in the futuristic ship in wall-e submitted by /u/Top_Function_6434 [link] [comments]
Replace the bracketed fields with your own goal, audience and context.
Paste the prompt into the recommended tool; treat the first output as a draft.
Point out gaps, add examples, and define the output format you want more precisely.

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