Elsewise: Authoring Open-ended Interactive Narrative with Possibility Space Visualization
Quick summary
arXiv:2601.15295v2 Announce Type: replace-cross Abstract: Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input. However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narr
Key takeaways
- arXiv:2601.15295v2 Announce Type: replace-cross Abstract: Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience.
- Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input.
- However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narr
Why it matters
“Elsewise: Authoring Open-ended Interactive Narrative with Possibility Space Visualization” illustrates how changes in the AI ecosystem can affect products, workflows and user expectations together. Its lasting significance depends on measurable adoption, cost and safety outcomes.

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