P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization
Quick summary
arXiv:2608.07549v1 Announce Type: cross Abstract: Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens. Beyond field-centric volumetric sampling and edge-intersection surface sampling, we retarget mesh tokenization as \textit{local surface evidence sampling}: identifying the minimal geometric evidence inside each active voxel that is sufficient for deterministic surface recovery. To this end, we
Key takeaways
- arXiv:2608.07549v1 Announce Type: cross Abstract: Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens.
- Beyond field-centric volumetric sampling and edge-intersection surface sampling, we retarget mesh tokenization as \textit{local surface evidence sampling}: identifying the minimal geometric evidence inside each active voxel that is sufficient for deterministic surface recovery.
Why it matters
The importance of “P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization” will be measured by what changes in practice. User behavior, access conditions, verifiable performance and responsible-use outcomes are the signals worth following.

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